Sidney Sheldon begins and ends Master of the Game at the 90th birthday party of Kate Blackwell, a rich, powerful, controlling woman.
Between the first and last chapters, Sheldon retraces the Blackwell history since 1900.
Jamie McGregor leaves Scotland at age 18 to pick up a fortune in African diamonds.
Picking up diamonds turns out to be more difficult than he expects, but Jamie is a hard worker and fast learner.
He makes sure the people who took advantage of him as a greenhorn are amply repaid when he makes his fortune.
Kate, Jamie’ daughter, inherits her father’s business empire, his compulsion to have the power money brings, and the brains to get it.
Kate has identical twin daughters, Alexandra who is a decent human being, and Eve, who is as pathologically power hungry as her mother and grandfather.
Master of the Game is typical Sheldon. The plot is simple and colorful.
The leading characters are drawn and colored in broad, cartoon-like strokes.
They use money, sex, and murder as everyday control mechanisms.
None of them ever learns anything except how to be better at being despicable people.
The only surprising facet of Master of the Game is how quickly the novel can be forgotten.
Master of the Game by Sidney Sheldon
W. Morrow. 1st ed. ©1982. 495 p.
1982 bestseller #4. My grade: C-
© 2019 Linda G. Aragoni